![]() ![]() One of our biggest requests has always been multiplayer. We also wanted to give the player the freedom to bring whoever they wanted into battle, whether it’s a team of five snipers or a balanced squad of different classes. Our biggest influence was XCOM we really wanted to give the feeling of managing a small army of diverse heroes that could represent you or your friends, rather than tie them to specific characters. There’s a lot new in SFH3 from the art style, to the revamped class system, to the way missions are handled. ![]() Each class in SFH3 also has a “Unique” version, so be on the look out for some returning favorites! With eight classes in SFH3 as opposed to the five in SFH2, it was very important for us to have them all be identifiable with unique costumes and color schemes.
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